
Building a Custom Color Tag Encoding Pass in Unity URP
How to encode per-object tags into a render target using Unity's ScriptableRendererFeature and MaterialPropertyBlock.
3 minute
Unity
C# Programming
Rendering
Game Mechanics
All posts under tag "Game Mechanics"
How to encode per-object tags into a render target using Unity's ScriptableRendererFeature and MaterialPropertyBlock.
Creating VFX Local to a Skinned Mesh using Stencil Mask
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